Tech-talks
Vendredi 23 janvier | 04:11 - 04:11
11:00 - 11:45
GenAI for AR
Maxime VIDAL
Creative Strategist -
Shaping Reality
12:00 - 12:45
Introducing XRoam: The All-in-One LBVR Solution
Raphael HADDAD
Senior Product Manager -
XROAM
David BARDOS
CEO -
XROAM
14:00 - 14:45
Multi-user VR-training: an easy approach to start your project
Richard GUIGNON
XR Product Designer & Prototyper -
Photon Engine
Sébastien POIVRE
XR and multiplayer developer -
Photo Engine
15:00 - 15:45
AR Beyond Meta: The Next Wave of Social & Web Augmented Reality
Louise ROYER
XR Designer -
16:00 - 16:45
AI-Powered AR: The Next Evolution with Vuforia
Marius COTORA
Main, AR Segment Hub -
PTC
17:00 - 17:45
Bringing Lifelike Motion to Virtual Worlds
Argyris CHATZITOFIS
CEO -
Moverse
Nikolaos ZIOULIS
CTO -
Moverse
10:00 - 10:45
MiddleVR for Unity 3.1: In-depth presentation
Sébastien KUNTZ
CEO -
MiddleVR
11:00 - 11:45
Revolutionising Storytelling across Platforms with Volumetric Video
Clément MÉNIER
CTO -
4Dviews
12:00 - 12:45
Digital Backbone: connect your 3D software to build fluid, efficient XR workflows
Jean-Christophe LEDUCQ
CEO -
Lumiscaphe
13:45 - 14:30
Lessons Learned and Best Practices from Regional and Online Meetups
Alex FRÊNE
Founder -
Lyon XR
Vincent GUIGUI
XR Manager -
Paris XR
Thomas BOGGINI
Chair -
Rennes XR
Arthur MOUGIN
WebXR Developer -
Web XR France
14:45 - 15:30
An in-depth look into Nvidia XR technology
Robert MENZEL
Sr. DevTech Engineer -
Nvidia
15:45 - 16:30
Ditching Unity: Pursuing Peak Performance
